BlinkM
For this example, we're going to use the cylon-firmata
module to blink a light
using BlinkM.
Before we start, make sure you've got the cylon-firmata
module installed.
First, let's import Cylon:
var Cylon = require('cylon');
With Cylon imported, we can start defining our robot.
Cylon.robot({
Our robot will be using an Arduino, and communicating over the Firmata protocol
connections: { arduino: { adaptor: 'firmata', port: '/dev/ttyACM0' } },
And we'll have one device, a BlinkM led.
devices: { blinkm: { driver: 'blinkm' } },
We'll now set up our robot's work.
work: function(my) {
We stop the default BlinkM's light script
my.blinkm.stopScript();
We'll request the BlinkM's version, and print that to the console
my.blinkm.getFirmware(function(err, version) { console.log("Started BlinkM version " + version); });
By default, we'll turn the LED off
my.blinkm.goToRGB(0,0,0);
We print the default starting color (in this case 0,0,0 since we turned the led off)
my.blinkm.getRGBColor(function(err, data){ console.log("Starting Color: ", data) });
Now, every 2 seconds, we'll change the LED color to a random value:
every((2).seconds(), function() { my.blinkm.getRGBColor(function(err, data){ console.log("Current Color: ", data); }); my.blinkm.fadeToRandomRGB(128, 128, 128); }); }
Now that our robot knows what to do, let's get started:
}).start();